Exhibition Date: April, 2023

Class 116

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Robot Adventure
- Won Park

Robot Adventure is a 2D animation blending 3D models and real-life footage. It tells a story of a cleaning robot accidentally leaving its programmed area in a school basement. The robot faces many challenges but ultimately returns safely to the school.

I was inspired by watching a cleaning robot at his home and imagined what would happen if it had the ability to escape and go outside. Using the robot's adventures as a symbol of human life, I suggest that stepping out of our daily routines and taking occasional risks can bring a refreshing change to our repetitive lives.

Materials: 2D Drawing, 3D Modelling, Video Footage


The Ants’ Gallery
-
James Hsueh

“Paintings for humans are boring, so I made paintings for ants".

This is a series of paintings that range from 2 centimetres to 2 millimetres, around the size of an average ant. Of course, many people wonder why do I choose to create such tiny paintings that people with bad eyes might not even be able to see. Well, I did that for many reasons. But the biggest reason is how small and insignificant I felt in the art industry. Especially these days you have to be big, bright, and attention-grabbing to stand out.

So I did none of that. I think people should stop, and take a moment to appreciate the fine small things in life. I ask you to take time, and concentrate on this small area of beauty. It's too easy to get distracted and overlook the blissful tiny moments in life.

Materials: Paint on Paper.


Still
-
Olivia Kim

We all experience various emotions in our lives. It could be happy feelings, but also depressed ones. But even though we are having depressed times, we get through it and overcome that emotion in different ways. I have gone through a lot of different feelings when I came to Vancouver. It was a happiness to be at Vancouver but on the other hand, it was a sadness for leaving my home country and nostalgia of my families and friends. It was tough to get through all those feelings at the same time, and I started to blame myself that all these things either good or bad happened because of me.

After having all those bad feelings, I thought that I wanted to express this as a art piece which is "STILL". Even though we have been broken either inner or outer side, we are still shimmering. We are still shining. It's not just a 'over' after broken. We are still alive, awake and we can still keep going on. I wanted to tell people who have similar experience like me that you can still going on and twinkling nevertheless you have hurt.

Materials: Glass, Elastic Jewelry Cord.


Hermit : The Fortune Teller
-
Onanong Siripornviwat


A fortune teller machine in the form of a mobile UI that can interact with audience, featuring a Thai hermit is the main character of my piece.

The app offers a unique twist on the traditional fortune-telling experience. Rather than relying on predetermined responses or algorithms, the app uses a random generator to predict the future. The user is encouraged to ask a question and receive a reading from the hermit, whose responses are entirely unpredictable and full of surprises.

The hermit, a revered figure in Thai culture, adds a layer of mysticism and authenticity to the experience. By drawing upon his spiritual knowledge and intuition, the hermit guides the user on a journey of self-discovery and reflection.

Through this exhibition, I invite the audience to engage with the magical world of the Thai hermit and to consider the role of randomness and chance in shaping our lives. Whether you approach it as a believer or a skeptic, I hope that this work will challenge your assumptions and spark your imagination. Join me in exploring the mysteries of the unknown, guided by the wisdom of the Thai hermit.


Materials: Adobe XD, Adobe After Effect, Adobe Illustrator


Everyday Hanbok
-
Sam Lee

The Hanbok is a traditional Korean garment, that was worn daily up until about 100 years ago. Now, it is only used during special occasions and ceremonies such as Lunar New Year, or weddings. Inspired by this traditional design, I aimed to create an outfit that could be worn more regularly. Specifically, I made it comfortable enough to wear it around the house.

I believe the foundation of Hanbok aligns best with my purpose because the garment is very loose and spacious. To achieve my version of Hanbok, I used modern western fabric and added pockets and a hood, similar to what you would find on a hoodie or bath robes. This is important because it allows for an accessible way to keep in touch with my culture and to remember it, even when I am far away from home.

Materials: Cotton and thread.

 

Scraps
-
Charlotte Anne Mollot

I wanted to create something that spoke on the growing trend of fast fashion, and how mending clothing is less and less common. The patchwork design is made out of many scraps of fabric that would otherwise have been discarded had they not been made into this project. I wanted to make something concrete with all the scraps to show that they are still wearable, which is why I chose to make a sweater out of them. It was purposefully made to look amateurish, with loose threads and wobbly seams to add to the idea of inexperience with mending, as I myself have only just started to learn. The patches themselves are done with gold thread to further accentuate them, showing that mending doesn't have to be invisible, it can be its own work of art.


Materials: Scrap material and thread.


Facing It
-
Chanbin Lee

Moving to Vancouver and living in the east side of downtown, made an unpleasant first impression on me. I was surprised by the homeless crisis in that part of the city. Also, seeing so many people in such poor conditions every day was a shock. Witnessing the struggles of all those who lie down on the streets for many cold nights, carrying and collecting cans and garbage with their bare hands, and those who pass by the repulsing and hazardous streets alerted every day was my inspiration.

I created a box covered with those disturbing images and a mirror inside it. My main objective is to encounter the audience with the struggles some people are dealing with in our city. By adding the mirror inside of the box, I'm offering the audience to see themselves and ponder this issue. Hopefully, we would open more discussion and have some possible solutions to this existing systematic problem.

Materials: Photos, Cardboards, a mirror, a light block, and a coat.

 

Sunset

- Timon Li

My project is a flipbook animation machine that captures the beauty of a sunset in a time-lapse animation. As an artist, I am drawn to the ephemeral nature of time and the beauty that can be found in its fleeting moments. The sunset is a perfect example of this, as it is a daily occurrence that is unique and different each time.

Through this project, I wanted to create a piece of art that captures the essence of a sunset and allows viewers to experience it in a new way. The flipbook format adds a tactile element to the animation, inviting viewers to physically flip through the pages and immerse themselves in the changing colors and textures of the sunset.

In a world where we are constantly bombarded with fast-paced, digital media, my flipbook animation machine offers a slower, more contemplative way of experiencing time and beauty. I hope that my artwork inspires viewers to take a moment to pause and appreciate the simple but profound moments in life.

Materials: Printing paper, cardboard, bamboo skewers.


West Lake Emotions
- Miracle Qi

This paper-cut artwork is inspired by a story in which a girl visits a Chinese city called “Hangzhou”. The famous lake called “west lake” reminds her of a sad love story between Baisuzhen (white snake spirit) and Xuxian. This story touches her deep inside and brings tears to her eyes. (I also put some elements that present West Lake like: the Lotus flower and Leifeng pagoda)

First, I designed the composition in Procreate then used the Chinese paper-cutting technique to create the first layer of my work. To finish the piece, I created a colourful background and mounted the paper cut on it.

Materials: Chinese art paper, paper cutting blade.


What is True?
-
Zhiyang Li


What is truth to you? Do we really know our world? It's probably close to impossible to know. For instance, hearing contradictory news about one single event through different social media resources. This ambiguity makes me doubt and distrusts them all. Not knowing if I'm surrounded by facts or fabrications and lies, was my inspiration to create these pieces.

In these digital paintings, I depicted a girl's point of view of the 2 situations, a "real" world versus a "surreal" one. In order to create these opposite images, first I portrayed a city that looks logical to me. Then by misplacing the scenery's elements, I created a surreal world in which objects are upside down or floating. I also used a vivid color palette to emphasize my concept.


Materials: Adobe Photoshop.


Alike Minds
-
Cecilia Graham

The idea of playful artwork intrigues me because I find that a lot of art is very deep, serious and meaningful. By creating something that is the opposite; fun, light and carefree, I can give the audience the satisfaction of just simply having fun instead of trying to search for a hidden meaning. I wanted to create these pieces to showcase that whether you're an adult or a child, it's still fun to play around. I chose to use orange and blue not because they're complimentary but because I think it represents both adulthood and childhood or seriousness and playfulness. My hopes are that the audience can connect to their inner child.

Materials: Canvas, cardboard, acrylic paint, various small objects/materials


The Three (Am)Egos.
-
Brandon Wong

The three images each represent one of the 3 aspects of the human psyche according to Sigmund Freud: The Ego, the Superego, and the Id.

The Id according to Freud represents instincts. My Id is represented by a stone statue head covered in moss because by nature I am an indecisive, inactive person who if given the chance would just stay in my comfort zone if I were to follow my instincts.

The Super Ego is part of the psyche shaped by the expectation of society. I represented the Super Ego as a version of myself formed entirely of words that describe me. The Ego is the balance between the Super Ego and the Id. The ‘normal’ one. This is just a picture of me.

Materials: Photography and Adobe.


Unbranded
-
Max Sun
As a person that likes to learn about history, I discovered that product labels were very plain and simple when they were just developed. Nowadays advertisements and marketing elements are practically unavoidable for individuals living in modern societies.

In this piece of artwork, I removed all the marketing and branding elements in everyday products. Just to see how much these elements affect our decision-making in consuming, and how we view them differently.

I am not against the idea of marketing and advertising. Although they can be annoying sometimes, our world would be way more boring and plain without their existence. This is what capitalism and consumerism give us, it is not perfect nor terrible. I just hope that people can be more conscious of their existence.


Materials: Cardboard, plastic, glue, daily products without labels.


Bestow Grace
-
Tzu-Fan Ou (Ariel Ou)

An elder and a child sat under the life tree, watching the tree's golden seeds fall down.

The elder said, 'Life and death are God's gift. Humans are born from these golden seeds. After death, the body nourishes the hell tree and its nutrients pass to the life tree, growing fruits once more.'

The child got scared of this life and death cycle. The elder looked at him and said, 'Do not be afraid. Death is only the end of the physical part of our body. Besides, you will become a part of the new life, helping the tree of life to continue growing.'

The child was comforted by the elder's words and continued watching as the golden seeds fell down from the tree, feeling the beauty of life. However, they knew that life and death were natural parts of the world, which would exist forever in this cycle.

Materials: Clay, Watercolour, Resin, Iron Wire, Drawing Paper, Tissue Paper.


The Yes Dilema

- Haojie Mao

"The Yes Dilemma" is a piece that explores the emotional struggles of a man who finds it difficult to reject others. Each time he accepts a request, he feels a deep sense of obligation, but he also hurts his own feelings. This interactive artwork consists of photo prints with added blood tears and fake hair that can be pulled out by the audience. The tears flow down to another canvas, creating the shape of "Yes Man" in Chinese Letters. Through this work, I aim to highlight the cost of constantly saying "yes" and sacrificing oneself for others. I hope to raise awareness of the importance of setting boundaries and prioritizing self-care, even in the face of societal pressure to please others.

Materials: Painting, Canvas, Photography.




What Remains of Fujimaya

- Bryan Wang

"What Remains of Fujimaya" is a striking representation of the contrast between reality and perception, and the tensions that underlie our lives. The painting depicts Mount Fuji in two distinct ways: a realistic portrayal of the dormant volcano in the foreground, and an abstract and fragmented version of the mountain in the background, ready to erupt.

The contrast between the two depictions of Mount Fuji highlights the dichotomy between the apparent tranquility of our surroundings and the underlying tensions that threaten to disrupt our lives. The realistic portrayal of the dormant volcano in the foreground suggests a sense of stability and permanence, while the abstract and fragmented version of the mountain in the background alludes to the potential for chaos and destruction.

Materials: Canvas and Acrylic Paint


Big Poison

- Camillo Jose Rodriguez Nakasone

My passion for character design led me to create Big Poison's 3D model. Through Maya and Blender, I have brought to life a character that captures the essence of a gangster.

Designed to be a 3D-modeled character in clip studio sketches, this piece was created with meticulous attention to detail. This includes intricate modelling of the frog's anatomy mixed with cartoon elements in Maya. Blender allowed me to add depth, colour, and handmade shading.

But beyond the technical aspects of the creation process, this gangster frog is a testament to my love of character design. Through his appearance and attitude, he tells an original story that is both entertaining and thought-provoking.

Overall, this gangster frog reflects my passion for creativity and dedication to mastering the tools of the trade. I am proud to share this character with the world and hope he brings joy and inspiration to all who encounter him.

Materials: Maya, Blender, Clip Studio.


Waste Reflections

- Charlie Chen

"Waste Reflections" is an immersive installation art project that invites viewers to confront the global issue of waste and its impact on the environment. The centrepiece of the installation is a striking globe model, covered by a single trash bag to symbolize the extent of waste accumulation across the planet. To further engage viewers, a mirror is positioned behind the globe, with scattered trash adorning its edges. This creates a reflective environment that not only encourages self-reflection but also highlights the interconnectedness between humanity and the planet we inhabit. "Waste Reflections" serves as a poignant reminder of our individual and collective responsibility to take action toward a sustainable future. It encourages viewers to contemplate their own consumption habits, the lifecycle of their waste, and the resulting impact on the planet. Through this installation, I hope to inspire a sense of urgency and action toward reducing waste, preserving our planet, and securing a better future for generations to come.

Materials: Trash bags, globe model, mirror, trash.


Maa

- Siddhi Vohra

Inspired by my grandmother's character on one side, and a Goddess's mystical ancient story on the other side, I created "Maa". This piece is a special artwork to me as it originated from my rich Indian culture and my family to which I strongly feel connected.

The Goddess present here has two contradicting forms: a caring, loving and nurturing mother versus the divine power to destroy the whole universe. My grandmother is a little bit of both as she is the strongest woman I have ever seen.

Incorporating the Goddess's two attires with opposite colour palettes and jewellery styles, rooted in Indian heritage, and my grandma's portrait, I tried to present this powerful feminine energy. In this mixed media, I utilized original Indian jewel stickers to signify an authentic part of Indian culture.

Materials: Paint, Studs, Rhinestones.


Equivalent Exchange

- David Adewumi.

People interact with currency because it is given value based on previous interactions. People don't make money they exchange money for goods and services. The value of the currency is always in a constantly fluctuating state based on the needs of the individuals at that time. The money system is complex, but what if it were to be simpler?

My piece is interactive performance art in which anybody who so chooses can interact with me, and the non-denotational currency that I have created and together we can give the currency value. You can exchange the three coins for any three things from the four different options listed. Please feel free to take a look at the legend and request any of the options by handing me a coin and asking for the numbered event.

Materials: Clay, Human Interaction


Bahia Dress

- Daniel Dupont

This project is a AR Filter called "Bahia Dress", It's an dress filter that show cases the traditional Brazillian dress that has blend of ancient European Baroque; with white lace details and multiple layers, while its vibrant tropical jewellery and headress point to its Afro-Islamic roots.

I choose this dress because it is not well used and represented in my culture. Furthermore I choose to create a AR dress so that anyone with any body type can try it on and because I didn't have any previous experience modeling a 3d dress

Materials: ProCreate, Photoshop, Blender & Lens Studio



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Class 117 | June 2023

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Class 114 | December 2022